Why Special Weapons Matter

Special weapons give players recognizable alternatives to standard weapon variants in Apocalypse Rising 2. They cover primary, secondary, and melee slots, so knowing each item’s type, caliber, and inventory size helps when deciding what to keep.

Weapons are central to defending against hostile players and The Infected. Firearms can use magazines or loose ammunition, while melee weapons can help conserve ammunition and avoid attracting attention.

This page organizes the confirmed SPECIAL-class weapon list. It does not assume every special weapon has the same availability, drop rate, or attachment options.

The list also shows why inventory size matters when comparing weapons. A compact item such as a 1 x 3 Lupara occupies a different amount of space from a 2 x 9 M1918 Tankgewehr. Type and caliber are useful reference points too, especially when two weapons share ammunition but have different listed variants.

Primary Special Weapons

The primary special weapons category includes shotguns, rifles, assault carbines, and light machine guns. Their listed sizes range from compact two-by-four items to the much larger M1918 Tankgewehr.

WeaponTypeVariantCaliberSize
Boomstick Coach GunShotgunCoach Gun12 Gauge Buckshot2 x 5
M1918 TankgewehrRifleN/A13.2mm Anti-Tank2 x 9
Operator M4A1Assault CarbineM4A15.56mm NATO2 x 6
PatriotAssault CarbineN/A5.56mm NATO2 x 4
Santa's PigLight Machine GunM607.62mm Plastic Balls2 x 7
Trooper M1919A6Light Machine GunM1919A6.30-06 Springfield2 x 7

The Boomstick Coach Gun is identified as a Coach Gun variant and uses 12 Gauge Buckshot. The M1918 Tankgewehr is the largest listed primary special weapon, at 2 x 9, and uses 13.2mm Anti-Tank ammunition.

Both the Operator M4A1 and Patriot use 5.56mm NATO, but they are listed with different variants and sizes. The Operator M4A1 is a 2 x 6 M4A1 variant, while the Patriot has no listed variant and occupies 2 x 4.

The two listed special light machine guns are Santa’s Pig and the Trooper M1919A6. Santa’s Pig is an M60 variant using 7.62mm Plastic Balls. The Trooper M1919A6 uses .30-06 Springfield ammunition.

A source video identifies an Infected Legendary Soldier as a possible Patriot source and describes it as a rare drop. The same source says an Infected NATO Operator around truck crashes always drops the Operator XM177, which appears in the category’s all-items list, while the primary table specifically lists Operator M4A1.

Secondary Special Weapons

Secondary special weapons include machine pistols, shotguns, a submachine gun, short rifles, a pistol, and a revolver. This makes the category more varied than a simple pistol list.

WeaponTypeVariantCaliberSize
Avtomat MakarovMachine PistolMakarov9mm Soviet2 x 2
Broadside LuparaShotgunLupara12 Gauge Buckshot1 x 3
M1911 F/AMachine PistolM1911.45 ACP2 x 3
Rogue UZISubmachine GunUZI9mm Parabellum2 x 3
Snake's MAC-10Machine PistolMAC-10.45 ACP2 x 4
SOCOM MK23PistolN/A.45 ACP2 x 4

The Avtomat Makarov is the smallest listed firearm in this group at 2 x 2. The Broadside Lupara is especially compact at 1 x 3 and uses 12 Gauge Buckshot.

Three listed secondary special weapons use .45 ACP:

  • M1911 F/A
  • Snake’s MAC-10
  • SOCOM MK23

Their weapon types differ. The M1911 F/A and Snake’s MAC-10 are machine pistols, while the SOCOM MK23 is a pistol. Their listed variants also differ: M1911, MAC-10, and N/A respectively.

The Rogue UZI is the only listed special submachine gun in this section. It is a UZI variant using 9mm Parabellum and takes up 2 x 3 inventory space.

Source material describes the M1911 F/A as a possible drop from an Infected Hitman. It identifies possible Hitman locations near Fair View, on a casino roof, and on the top floor of the Obsidian Room in Salem, while also noting that the weapon may not drop.

Short Rifles, Shotguns, and Medical Darts

Several secondary items do not fit the typical handgun role. The Stunted AK-47 and Trapper’s Model 94 are short rifles, while the Vagrant Lupara is another Lupara shotgun. XMDS-1A is listed as a revolver using Medical Darts.

WeaponTypeVariantCaliberSize
Stunted AK-47Short RifleAK-477.62mm Soviet2 x 4
Sweeper Desert EagleMachine PistolDesert Eagle.44 Magnum2 x 3
Trapper's Model 94Short RifleModel 94 Ranger.357 Magnum2 x 4
Vagrant LuparaShotgunLupara12 Gauge Buckshot1 x 3
XMDS-1ARevolverN/AMedical Darts2 x 3

The Stunted AK-47 is a 2 x 4 short rifle using 7.62mm Soviet ammunition. Source material describes an Infected Gang Leader at the prison’s third-level cell block as a possible source for it, though the item is not guaranteed to drop.

Trapper’s Model 94 is another 2 x 4 short rifle, listed as a Model 94 Ranger variant with .357 Magnum ammunition. A source video identifies a trapper near a house by a fishing camp as a possible encounter, while noting that the regular Model 94 may appear instead.

The Vagrant Lupara and Broadside Lupara share the Lupara variant, 12 Gauge Buckshot caliber, and 1 x 3 size. They remain separate special-weapon entries.

XMDS-1A stands apart because its listed caliber is Medical Darts rather than a conventional firearm cartridge. Its type is revolver, its variant is N/A, and its listed size is 2 x 3.

Other location notes in the supplied material include the Vagrant Lupara at the junkyard, the Rogue UZI at rogue helicopter crashes or an NAS observatory, and the SOCOM MK23 on an Infected Mercenary that may emerge from an NAS hangar. These descriptions identify possible encounters, not guaranteed spawns or drops.

Special Melee Weapons

Special weapons are not limited to firearms. The category also includes three melee entries with sharp or blunt damage types.

WeaponTypeVariantSize
Abomination ClawsSharpN/A2 x 3
Frost LongswordSharpSteel Longsword1 x 7
Stranded PC KeyboardBluntN/A2 x 4

Melee weapons are useful when fighting The Infected because they can save bullets for player-versus-player combat and may avoid drawing attention. The supplied weapon overview recommends using melee against infected for those reasons.

Abomination Claws are a sharp weapon occupying 2 x 3 space. Frost Longsword is also sharp, but is identified as a Steel Longsword variant and has the longest listed melee shape at 1 x 7.

The Stranded PC Keyboard is the only listed blunt special melee weapon. It occupies 2 x 4 space and has no listed variant.

Unlike firearms, the melee table does not provide a caliber column. The available information instead distinguishes these items by damage type, variant where listed, and size. That makes the Frost Longsword’s Steel Longsword variant and 1 x 7 size the clearest listed differences from the other two melee entries.

FAQ

What are Apocalypse Rising 2 special weapons?

Apocalypse Rising 2 special weapons are weapons listed in the SPECIAL class category. The supplied list includes primary firearms, secondary firearms, and melee weapons.

How many listed special weapons are there?

The category page states “All items (26).” Its visible primary, secondary, and melee tables list the special weapons covered above.

Are special weapons only guns?

No. The category includes melee items: Abomination Claws, Frost Longsword, and Stranded PC Keyboard.

Which special weapons use .45 ACP?

M1911 F/A, Snake’s MAC-10, and SOCOM MK23 are listed as using .45 ACP.

Which listed special weapon uses Medical Darts?

XMDS-1A is listed as a revolver that uses Medical Darts.