Find Weapons Without Wasting Your Run

Weapon hunting matters because firearms are a primary defense against hostile players and The Infected. This Apocalypse Rising 2 weapon locations guide helps you choose areas based on the weapon type and ammunition you need. Start with the supplies you spawn with, then loot deliberately instead of firing away scarce ammunition.

A new save begins with a Snubnose revolver, three Snubnose 6rd Speedloaders, a box of .45 ACP ammo containing 24 bullets, and a Pocket Knife. One gameplay guide also lists a flashlight, bandages, a drink, and a Hardy can of beans among starting supplies.

Weapons range from compact knives to machine guns. Firearms commonly use magazines, while some use loose ammunition and usually have lower capacities. Attachments such as suppressors and optical attachments can enhance weapons, but weapon skins do not change weapon statistics.

Starting itemReported amount or detailMain use
Snubnose revolver1Starting firearm
Snubnose 6rd Speedloader3Revolver ammunition supply
.45 ACP ammo box24 bulletsStarting ammunition
Pocket Knife1Starting melee weapon

Choose Locations by Loot Need

The best route depends on what your character needs. If food and drinks are the priority, look through gas stations, house fridges, cardboard boxes, bins, and barrels. MREs are identified as strong food supplies, while water is identified as a strong drink supply.

For weapons and ammunition, civilian, military, and Soviet areas offer different opportunities. Civilian ammunition such as 9mm, .45 ACP, .44 Magnum, .30-06, and 12 Gauge can appear in civilian cases or alongside firearms that use those calibers.

Use this quick route choice when planning where to search:

  • Check civilian cases and compatible firearms for common civilian calibers.
  • Search military ammo boxes, military zones, and military zombies for NATO ammunition.
  • Search Soviet ammo crates and Soviet locations for Soviet ammunition.
  • Keep food, drinks, and medical supplies in mind instead of making every stop only about guns.

Military areas are important for NATO ammunition and military-oriented supplies. NATO ammo may appear in military ammo boxes, as ground loot in military zones, beside compatible weapons, or as drops from military zombies. Military zombies are described as wearing olive green or camouflage clothing.

Soviet ammunition includes 7.62 Soviet, 7.62 Soviet Rimmed, 5.45 Soviet, 9mm Soviet, and 9mm Subsonic. Look for it in Soviet ammo crates, next to compatible weapons, or as ground loot in Soviet locations.

NeedSuggested containers or areasExamples named in the source
Civilian-caliber ammoCivilian cases; beside matching guns9mm, .45 ACP, .44 Magnum, .30-06, 12 Gauge
NATO ammoMilitary ammo boxes; military zones; military zombiesMilitary relay, naval air station, university
Soviet ammoSoviet ammo crates; Soviet ground loot; matching weaponsMansion, coastal bunkers, Soviet cave west of Casino
Medical suppliesMed boxes; orange equipment cases; medical chests; cabinetsMilitary green med boxes can contain military med kits
Food and drinksGas stations, fridges, cardboard boxes, bins, barrelsMREs and water

Special ammunition has narrow sourcing rules. .357 Magnum is only found alongside the Python secondary or the Trapper’s Model 94 special weapon. .30 Carbine is only found alongside M1 and M2 Carbine rifles. That makes finding the related weapon especially valuable before committing backpack space to an ammunition search.

Loot Military and Soviet Areas Carefully

Military locations can offer green crates with supplies, including food and water. The military relay, naval air station, and university are specifically named as military areas. A 5.56 battle pack can rarely spawn in some military areas and on top of a crate during the military convoy random event.

The 7.62 battle pack can rarely spawn at NAS, or be dropped by a particular zombie in a house by NASA. These are rare finds, so do not rely on them as the only way to stay supplied.

Soviet locations are tied to Soviet ammunition and weapons. The mansion, coastal bunkers, and the Soviet cave west of Casino are specifically identified as places where Soviet ammunition may be found. The mansion and Soviet camps are named for the 5.45 Soviet can; Magnolia Tactical or the mansion are named for the 7.62 Soviet can. The mansion is also named for the 7.62 Soviet Rimmed can.

Ammunition itemReported possible location or source
5.56 battle packRarely in some military areas; on a military convoy crate
7.62 battle packRarely at NAS; particular zombie in a house by NASA
5.45 Soviet canMansion; Soviet camps
7.62 Soviet canMagnolia Tactical; mansion
7.62 Soviet Rimmed canMansion
.30-06 canVarious locations, including Nassau Gun Dotos; one was found in NATO house
9mm Subsonic canSource material identifies it as a rare, location-specific ammo item

The available community map is titled “AR2 Beta Map: Weapon Spawns.” Its stated goal is to mark every weapon container while remaining accurate about what spawns inside. Treat it as a container-focused reference rather than a promise that a specific gun will always be waiting in one exact spot.

Match Weapons to Their Ammunition

A useful way to evaluate a weapon location is to ask whether it can support your ammunition supply. Civilian weapons include the Mini-14, Model 94, Model 94 Ranger, M1903 Springfield, and Model 788. These use several different calibers, so finding a civilian firearm does not automatically mean your current ammo will fit it.

WeaponClassAmmunitionCapacity
Mini-14Civilian5.56mm NATO20, 30
Model 94Civilian.44 Magnum11
Model 94 RangerCivilian.357 Magnum9
M1903 SpringfieldCivilian/Surplus.30-06 Springfield5
Model 788Civilian.44 Magnum3
Model 788 CarbineCivilian/Police7.62mm NATO3

Military, police, special forces, and Soviet weapon classes create another reason to route toward matching loot areas. For example, 7.62mm NATO is used by several marksman and sniper rifles, while 7.62mm Rimmed appears with Soviet weapons such as the Mosin-Nagant PU and Dragunov.

WeaponClassAmmunitionCapacity
M21Military/Police7.62mm NATO20, 30
MSG-90Special Forces7.62mm NATO10, 20, 30
PSG-1Special Forces7.62mm NATO10, 20, 30
DragunovSoviet7.62mm Rimmed10
VSS VintorezSoviet9mm Subsonic10, 20, 30
L96A1Special Forces7.62mm NATO10
M40A1Military7.62mm NATO5

Shotguns use 12 Gauge Buckshot and can be civilian, police, or military/police weapons. Because 12 Gauge is listed among calibers found in civilian cases or beside compatible guns, civilian looting can remain useful even after finding a stronger weapon.

ShotgunClassAmmunitionCapacity
Auto-5Civilian/Police12 Gauge Buckshot5
Coach GunCivilian12 Gauge Buckshot2
Maverick 88Civilian12 Gauge Buckshot8
Model 590Military/Police12 Gauge Buckshot8

FAQ

Where should I start looking for Apocalypse Rising 2 weapon locations?

Start by matching the area to your ammunition need. Civilian cases and compatible guns can provide several civilian calibers, military zones support NATO ammunition searches, and Soviet locations support Soviet ammunition searches.

Should I shoot The Infected while looting?

The source recommends using a melee weapon against The Infected to save bullets for PvP combat and avoid drawing attention. One gameplay guide likewise advises against shooting zombies because it uses ammunition and alerts other players.

Where can I find melee weapons?

A video source recommends exploring houses for melee weapons. It shows a Fire Axe near a yellow farm-like area and identifies the Fire Axe as a melee weapon.

Is there a map for weapon containers?

Yes. The available “AR2 Beta Map: Weapon Spawns” is being made to mark weapon containers and indicate what spawns inside them.