Finding the Right New Gun
An apocalypse rising 2 new gun matters because firearms are a player's primary defense against hostile players and The Infected. The game includes a broad selection of primary and secondary firearms, so knowing a weapon's category, ammunition, capacity, and attachment options helps you decide what to carry.
Players begin a new save with a Snubnose revolver, three Snubnose 6rd Speedloaders, a box of .45 ACP ammunition containing 24 bullets, and a Pocket Knife. That starting equipment provides an immediate option for defense, but players can seek larger firearms as they explore.
Weapons range from compact knives to bulky machine guns. Although firearms are important for survival, melee weapons can help conserve ammunition and avoid drawing attention while fighting The Infected.
| Starting item | Details |
|---|---|
| Snubnose revolver | Starting firearm |
| Snubnose 6rd Speedloaders | Three included |
| .45 ACP ammo | One box with 24 bullets |
| Pocket Knife | Starting melee weapon |
Most firearms use magazines. Magazine capacities can range from 8 to 700, while some firearms use loose ammunition and usually have lower capacities.
Gun Categories in Apocalypse Rising 2
Guns are divided into two main categories: primaries and secondaries. Primaries are generally larger firearms, including assault rifles, sniper rifles, and light machine guns. Secondaries are smaller and more compact, including pistols, machine pistols, and short rifles.
A new gun can fit very differently into a loadout depending on its category. A primary may offer the role you need for longer engagements, while a secondary is a compact option to keep available alongside another weapon.
| Category | Examples listed in the sources |
|---|---|
| Assault Carbines | M4A1, SKS, XM177, AKS-74U |
| Assault Rifles | AK-47, AKM, AUG, FAMAS, L85A1 |
| Battle Rifles | FAL, G3, M1 Garand, M14, SVT-40 |
| Light Machine Guns | M1918A2 BAR, M249 SAW, M60, PKM |
| Marksman Rifles | M21, MSG-90, PSG-1, Dragunov |
| Sniper Rifles | L96A1, M40A1 |
| Shotguns | Auto-5, Coach Gun, Maverick 88, SPAS-12 |
| Submachine Guns | M1 Thompson, MP5, UMP45, PP-19 Bizon |
| Pistols | Desert Eagle, G17, M9, M1911 |
| Revolvers | Model 29, Python, Snubnose |
The category page also lists event or unobtainable guns, including Avtomat Makarov, M1918 Tankgewehr, “Santa's Pig,” Trooper M1919A6, and AN-94. Their presence in the list does not mean they are currently obtainable.
L85A1 Overview
The L85A1 is a Special Forces assault rifle and one possible answer for players searching for an apocalypse rising 2 new gun. Its in-game description calls it a “Select-fire bullpup British assault rifle.” It uses a compact 2x5 inventory space.
The weapon is described as a British bullpup assault rifle designed from 1976 to 1984 by the Royal Small Arms Factory for the British Army. In Apocalypse Rising 2, it is a primary-slot weapon with access to all three attachment slots.
| L85A1 detail | Information |
|---|---|
| Type | Assault Rifle |
| Slot | Primary |
| Class | Special Forces |
| Size | 2x5 |
| Ammunition | 5.56mm NATO |
| Attachment access | Suppressor, sight, and grip |
| Obtainment | Special Forces Weapon Cases |
The L85A1 can be found in Special Forces Weapon Cases scattered around the map. During The Drying Event of 2026, it could also drop from a unique Infected wearing a tan M17A1 Gas Mask variant and a British Airborne Paratrooper Beret. That Infected could spawn at the Naval Air Station and the Hive.
The L85A1 is the second British firearm added to the game after the L96A1. It is also among the weapons modeled for Apocalypse Rising 1 that were not implemented there and were later added to Apocalypse Rising 2. The other examples named are the Dragunov and M1 Thompson.
Comparing Rifle Options
Weapon stats can help players compare a potential pickup with gear they already have. The following rifles are listed with their ammunition, capacity, firing mode, size, damage values, and available attachments.
| Weapon | Class | Ammo | Capacity | Mode | Size | Attachments |
|---|---|---|---|---|---|---|
| Mini-14 | Civilian | 5.56mm NATO | 20, 30 | Semi | 2x6 | Suppressor, sight, grip |
| Model 94 | Civilian | .44 Magnum | 11 | Semi | 2x6 | Suppressor, sight, grip |
| Model 94 Ranger | Civilian | .357 Magnum | 9 | Semi | 2x5 | Suppressor, sight, grip |
| M1903 Springfield | Civilian/Surplus | .30-06 Springfield | 5 | Semi | 2x7 | Suppressor, sight, grip |
| M21 | Military/Police | 7.62mm NATO | 20, 30 | Semi | 2x7 | Suppressor, sight, grip |
| Model 788 | Civilian | .44 Magnum | 3 | Semi | 2x7 | Suppressor, grip |
| Model 788 Carbine | Civilian/Police | 7.62mm NATO | 3 | Semi | 2x6 | Suppressor, grip |
The Mini-14 has capacities of 20 or 30 rounds and uses 5.56mm NATO ammunition. The Model 94 and Model 94 Ranger are both compact rifle options, but they use different ammunition and have capacities of 11 and 9 respectively.
| Weapon | Body damage | Head damage | Rate of fire | Velocity |
|---|---|---|---|---|
| Mini-14 | 25 | 32 | 450 | 3600 |
| Model 94 | 33 | 45 | 85 | 1840 |
| Model 94 Ranger | 31 | 44 | 90 | 2340 |
| M1903 Springfield | 35 | 55 | 28 | 3180 |
| M21 | 31 | 45 | 430 | 4425 |
| Model 788 | 35 | 55 | 30 | 2560 |
| Model 788 Carbine | 34 | 54 | 35 | 2915 |
For marksman and sniper roles, the source also lists the Mosin-Nagant PU, MSG-90, PSG-1, Dragunov, VSS Vintorez, L96A1, and M40A1. These weapons vary in capacity, ammunition, inventory size, attachments, and performance statistics.
Using Guns Wisely
A firearm is valuable, but ammunition is limited enough that players should think about when to use it. The weaponry guide recommends melee weapons for dealing with The Infected so players can save bullets for player-versus-player combat and avoid attracting attention.
When evaluating a new firearm, focus on practical details from the item and weapon lists:
- Confirm whether it is a primary or secondary weapon.
- Check its ammunition type and available capacity.
- Consider its inventory size before committing space.
- Look at whether it supports a suppressor, sight, or grip.
- Compare damage, rate of fire, and velocity with your current weapon.
- Keep a melee weapon available for encounters where conserving ammunition matters.
Attachments can enhance weapons, including suppressors and optical attachments. Weapon skins can be applied to most weapons, but they do not change a weapon's statistics.
The L85A1 has low vertical recoil but strong horizontal and rotational recoil during sustained fire, according to its gameplay description. It has moderately fast fire rate, 22 body damage, 29 headshot damage, 51% hipfire accuracy, and damage ranges of 300 and 460. Its compact size, ammunition availability, and attachment access are advantages, while its higher recoil and uncommon status are listed drawbacks.
FAQ
What does “apocalypse rising 2 new gun” refer to?
It commonly describes a player looking for information about a firearm in Apocalypse Rising 2. The game organizes guns into primary and secondary categories, with many weapon types listed under each.
Where can the L85A1 be found?
The L85A1 can be found in Special Forces Weapon Cases scattered around the map. During The Drying Event of 2026, it could also drop from a unique Infected at the Naval Air Station and the Hive.
Should I use guns against The Infected?
The weaponry guide recommends using melee weapons against The Infected when possible. This can save bullets for PvP combat and help avoid attracting attention.
Do weapon skins improve gun stats?
No. Weapon skins may be applied to most weapons, but they do not affect any weapon statistics.